<aside> ✉️ [email protected]
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<aside> Developer Waibinin Genre Dinner Table Simulator Release date Coming soon Platforms Windows- Mac - Linux - Web
Players Solo
Store page link https://store.steampowered.com/app/4100460/Family_Reunion/
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Waibinin is a solo developer studio by Leandro Waibe making the code, art and music!
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<aside> 📰 PRESS RELEASES
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Family Reunion is a dinner table simulation game in which you take on the role of a child sitting at the family dinner table, wanting to be anywhere else.
Time goes super slow, it feels like the dinner will never end. You must rely on your imagination, conversation and exploration skills to make time pass faster such as: sneaking around the house while your parents are distracted, imagining a new world around you or enthralling conversation with your family while avoiding family fights, harsh comments, crushing boredom and the long wait for the meal to arrive.
At the start of the game, you choose between three archetypes that shape your playstyle. The Introvert focuses more on inner thoughts and visual imagination, the Chatty archetype emphasizes dialogue, questions and verbal interaction and the Adventurer prioritizes exploration and looting beyond the table.
Your freedom of action is governed by the table’s general stats: Attention Level (focused on you), Alcohol Level (on the table) and the overall Ambience. Each action you do affects one of those items which you can bypass getting to know your family or special items.
Each character starts with their signature abilities, such as Imagine, Small talk and Toss, but you can unlock powerful abilities like Gossip and Work Out by exploring the house on your explorations as you can expand your repertoire by creatively engaging with the world. Choices influence both the environment and the flow of the dinner, including selecting meals at the key checkpoints (the Appetizer, the Main Dish and the Dessert) which affect your progress.
Inspired by the mechanics of family gatherings, Family reunion transforms an intense social ritual into an interface driven-game that blends a cute cozy, slice-of-life experience with bullet time, incremental simulation elements part-RPG part- dungeon crawler.
Can you speedrun family dinner?



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